Software Skills:
Maya, 
Adobe Animate, Photoshop, After Effects.
 Zbrush, Substance Painter
 Unreal Engine 
- Areas of current study: -
Ziva VFX muscle simulation
Python and node based rigging
nCloth simulation
UE5 cinematic rendering
ME:
Hey! I'm Bex, a 22 year old Animation University student from Bristol (graduate: may),  England. I specialize both in 3D and 2D animation, and focus on creature animation. Creature locomotion and anatomy is a specialism of mine, and I enjoy creating animations featuring their natural gaits and behaviours. I find myself interested in many different styles and mediums, and like to generalise. I create both cartoons and paintings, both 3D and 2D animations. I enjoy both practical and technical sides of the production.
I was once told that horses were the hardest thing to animate/draw and that is why I focus on them a lot.
I have a YouTube account that I enjoy keeping active, I have developed my own community there and love to create 2D and 3D content for the channel. I am also interested in working on a larger production in the future, with a team. When it comes to 3D, I am most experienced in character modelling, rigging and animation. I've studied both Game and Film production pipelines.
Deviantart
: https://www.deviantart.com/rendou-animated
Youtube:
 https://www.youtube.com/channel/UCkYIVECR_1qppqXCLDXL0-Q/featured

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